Difference between revisions of "User:Wouter.drucker/Notes"
m |
|||
Line 9: | Line 9: | ||
=== Shared ateliers === | === Shared ateliers === | ||
− | Because certain artists are expected to draw in more people (for either collaboration, or mere curiosity), | + | Because certain artists are expected to draw in more people (for either collaboration, or mere curiosity), ateliers of different sizes should be built, with popular artists moving to the bigger ateliers. |
== Driven from possibilities == | == Driven from possibilities == |
Revision as of 07:06, 25 February 2013
Contents |
Settlement design
Settlement design should differ from regular design. Not only could we win in cost efficiency (shared kitchen, shared television room) but also in the way people interact and collaborate (shared ateliers, shared laboratories, shared living spaces). Of course there also need to be spaces for people to isolate themselves in. All in all design would be vastly different from regular design, and would be a major topic for us to think about.
Large rooms would have a projector, smaller rooms a led television. Voting on what to watch would take place on the internet, while one person would operate the equipment based on the voting outcome.
Because certain artists are expected to draw in more people (for either collaboration, or mere curiosity), ateliers of different sizes should be built, with popular artists moving to the bigger ateliers.
Driven from possibilities
In life it is the technical possibilities that drive our activities and wants. In education it is the human brain and it's characteristics that drive what education will consist of. We start with what we physically have, and let our goals flow from that naturally.
- We don't start with: we want ice cream, let's figure out how to make it. We start with: we have this amount of energy, a 3d printer and a bit of scrap metal, let's see what we can do with it.
- We don't start with: the child needs to learn how to read. We start with: the child asks these kinds of questions, is interested in this and this, let's see if it needs anything.
Humility
Be humble. Resolve conflicts you have with the 'status quo', forgive. Don't be a hippy. Be a regular person. IMO it's better if you wear a black business suit, or a clean pair of ordinary jeans, than if you were a robe, of hippy clothes. All that is ego, and you want to have as little of it as possible. Ego, and anger with the status quo (the bilderburgs) is at some point going to bring forth more negativity. The more humble we are, the more chance we have of succeeding. I know some of you are going to be sick, but what the heck. Luke 18:9-14. To some who were confident of their own righteousness and looked down on everybody else, Jesus told this parable: "Two men went up to the temple to pray, one a Pharisee and the other a tax collector. The Pharisee stood up and prayed about[a] himself: 'God, I thank you that I am not like other men—robbers, evildoers, adulterers—or even like this tax collector. I fast twice a week and give a tenth of all I get.'"But the tax collector stood at a distance. He would not even look up to heaven, but beat his breast and said, 'God, have mercy on me, a sinner.'"I tell you that this man, rather than the other, went home justified before God. For everyone who exalts himself will be humbled, and he who humbles himself will be exalted." (it's history man, isn't it beautiful!:))
Technical ideas
- Get into upwards spiral, as you get better in putting natural resources to use, you attract more 'makers' who want to be of the grid and experiment away.
- Biologist: water purification ADVANCED (sewage, bacteriae) mineral extraction from seawater (bacteriae, see TedX) VERY ADVANCED
- Engineer
Maker community
- Iron casting.
- Melting iron (oven opensourceecology (?)). Use 3d printing to form molds. Let locals bring old iron.
- Water desalination. Use membrane or perhaps easier sunlight (reflecting surface, boil).
- Energy production: reflecting light, boil, steam.
- Construction: dirt brick (ose).
- Try to get to a point where you can make o.s.e tools out of old iron (melting, casting), and then out of iron we mine our selves, from earth or seawater.
- Begin with: some houses, solar panels, 3d printer, oven for melting. Eventually: produce our own houses, which would be made available for engineers or doctors (or the DIY equivalent).
Social ideas
- Trouble makers
Never punish. Try to establish a good relationship with the person .
- Talk less. Ask more (source: Alfie Kohn).
Education
Start from people and not from needs. Pre conditions for a high standard of living (technical know how) will automatically arise when people are allowed to develop optimally. [1] Studies with rats show that a rich environment is necessary for optimal development (in the case of humans: books, art, a laboratory etc.) [2]
Rich environment
One of the major sources of learning are other people. Maximizing this potential means adapting space accordingly. Virtual space (the web) already allows for optimal collaboration, but normal space is generally extremely regimented (trough the concept of the 'house'). Design of the Rbe10K settlement can play an important role in (natural) education. For example if there are painters at work in the settlement, children should be allowed to freely walk in and out. Ateliers should be designed with capacity and safety (maximal visibility) and attainability (a high chance for people to walk in) in mind.
Health
Reasons not to restrict intake of rich foods
Obesity is sometimes associated with taking in to much energy rich foods, such as fatty hamburgers or sweet drinks and candy. The other way of looking at it is to associate it with lack of exercise, physical as well as mental. It might be better to focus attention on increasing exercise instead of decreasing intake, because the community will be more productive. For example, heavy physical exercise (such as mountain biking for four hours straight) has great benefits for physical and mental health, but such activity might become impossible when restricting caloric intake. Children are well known for craving sweet foods. Depriving them of these energy rich substances might hinder their development, as their growing brains require large amounts of energy.
A second reason not to restrict rich foods is that there are no profit incentives to deal with.
Money and openness
About the article so far:
The starting point of the RBE train of thought is A. Abundance and B. Technology. All ideas in this article should be ignored as they don't provide good starting points. We should start with B. Technology. By implementing technology in the most appropriate manner we can ideally provide decent basic living standards and full or almost full time leisure. Those are the things a first settlement can provide. Step two could then be attracting (technical) know how. The atmosphere and living conditions, combined with the leisure time, should be such that the settlement can attract skilled people, who take the project to the next level. All the while the system should remain open to the monetary system, and decisions should be make on a per case basis.
Extra information, copied from 'agreements':
If the person in charge of the money thinks A is the best decision, and the majority of the participants think B is the best decision, the person in charge of the money should choose A. If he didn't he would knowingly make a bad decision, with the benefit of not setting a precedent for future power abuse. These kinds of abusive situations only arise when there is scarcity. Projecting an aura of consistency or ethical reliability shouldn't be a concern. What matters is taking rational decisions. Consciously making bad decisions in order to protect ones sense of integrity is a form of martyrdom we should refrain from. The same goes for whether to use money. If for example there is an overcapacity in energy production it may very well make sense to sell the surplus. This is just a rational choice, as letting the energy (or money) go to waste just doesn't make sense. The goal of the project is to get to a RBE, not to be one right away, and the consistency is in the belief of the participants in the RBE theory behind it. Proving to the outside world that we are consistent should not stand in the way of making rational decisions.
Extra point:
I find it likely that the first settlers will be more humanistically oriented (or alpha) and that the (more than) necessary techies (or beta's) will be joining later (likely a small group). Therefore I think it's smart to save part of the money for when these people arrive.